- INFORMATION
| Computing Modelling - coding, algorithms & debugging | ENVIRONMENT: ANY | SUBJECT: Computing |
|---|---|---|
| Overview of activity | Things to consider | |
| Children can “program” each other from one location to another using sequenced instructions. This could be within a classroom, using a chalk grid in the playground, or using different PE apparatus/equipment in the hall/playground. If they write the “code” before giving instructions, they can also identify how they debug. | You may need chalk and/or PE equipment. Better in a large space but could be done with a small group in the classroom. |